"use client" import type React from "react" import Link from "next/link" import { ChevronLeft, Shield, Zap, Eye, Brain, Heart } from "lucide-react" import { Button } from "@/components/ui/button" import { Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@/components/ui/card" import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs" import { Separator } from "@/components/ui/separator" import { useUser } from "@/context/user-context" export default function EquipmentPage() { const { userStats } = useUser() // Sample equipment data - in a real app, this would come from the user context const equippedItems = [ { id: "e1", name: "Shadow Monarch's Helmet", rarity: "Legendary" as const, stats: ["+15% Intelligence", "+10% Perception"], setBonus: "Shadow Monarch Set (2/5)", slot: "Head", equipped: true, }, { id: "e2", name: "Gauntlets of Strength", rarity: "Epic" as const, stats: ["+12 Strength", "+8% Critical Rate"], setBonus: "Warrior's Set (1/5)", slot: "Hands", equipped: true, }, { id: "e3", name: "Boots of Agility", rarity: "Rare" as const, stats: ["+10 Agility", "+5% Movement Speed"], setBonus: "None", slot: "Feet", equipped: true, }, { id: "e4", name: "Shadow Monarch's Armor", rarity: "Legendary" as const, stats: ["+20 Defense", "+15% Vitality"], setBonus: "Shadow Monarch Set (2/5)", slot: "Chest", equipped: true, }, { id: "e5", name: "Empty Slot", rarity: "Common" as const, stats: [], setBonus: "None", slot: "Accessory", equipped: false, }, { id: "e6", name: "Empty Slot", rarity: "Common" as const, stats: [], setBonus: "None", slot: "Weapon", equipped: false, }, ] const inventoryItems = [ { id: "i1", name: "Amulet of Wisdom", rarity: "Epic" as const, stats: ["+15 Intelligence", "+10% Mana Regeneration"], setBonus: "Scholar's Set (1/3)", slot: "Accessory", }, { id: "i2", name: "Dagger of Precision", rarity: "Rare" as const, stats: ["+8 Perception", "+12% Critical Damage"], setBonus: "Assassin's Set (1/4)", slot: "Weapon", }, { id: "i3", name: "Bracers of Vitality", rarity: "Uncommon" as const, stats: ["+6 Vitality", "+5% Health Regeneration"], setBonus: "None", slot: "Hands", }, { id: "i4", name: "Shadow Monarch's Greaves", rarity: "Legendary" as const, stats: ["+12 Agility", "+15% Movement Speed"], setBonus: "Shadow Monarch Set (1/5)", slot: "Feet", }, ] // Calculate stat bonuses from equipment const calculateStatBonuses = () => { // In a real app, this would parse the equipment stats and calculate actual bonuses return { str: 18, agi: 10, per: 10, int: 10, vit: 10, } } const statBonuses = calculateStatBonuses() return (